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The Tricksters of Mythology

  • Writer: Jennifer Lince
    Jennifer Lince
  • 4 days ago
  • 12 min read

Introducing the Trickster Gods


What is a Trickster God?


A trickster god is a mischievous mythological figure, found across cultures, who uses cunning, wit and deceit to challenge rules, disrupt the status quo and cause chaos - often with unintended but sometimes positive consequences, blurring lines between good and evil and serving as catalysts for change. 


They are typically:

  • Mischievous and cunning, playing tricks, stealing and manipulating situations with great intelligence.

  • Rule-breakers, defying established norms, social hierarchies and even divine laws

  • Shape-Shifters so as to fit in wherever they need to be

  • Morally ambiguous - they're not purely evil, simply foolish or cruel but often done in such a way as to bring about much-needed change

  • Catalysts for change with their disruptions often sparking new ideas, creation or the exposure of flaws.


They explain the unpredictable, challenge authority, highlight human flaws and show how breaking rules can sometimes be necessary for growth, making them essential but complex figures in world mythology



Who are they?



There are loads of trickster gods throughout the world in mythology, with the most well known ones being Loki, Mercury and Hermes.


I will go into these three in more detail shortly as they are the main focus of this blog but I have briefly outlined a few others here.


  • Coyote (Native American) — the OG cosmic dumbass-genius. Created death by accident, stole fire, constantly gets himself killed and regenerates.

  • Raven (Pacific Northwest) — steals the sun, releases humans from a clamshell, shapeshifts, manipulates chiefs. A mastermind con-artist with feathers.

  • Anansi (Akan, West Africa) — spider god of stories. Outsmarts everyone, steals wisdom, hoards storytelling. Survives through cleverness — not strength.

  • Eshu / Eleggua (Yoruba) — a messenger like Hermes, a gatekeeper between worlds and king of chaos. Deals in destiny, crossroads, and tricks that teach.

  • Sun Wukong – The Monkey King (China) — immortal troublemaker, fought Heaven itself, peed on Buddha’s hand thinking he escaped him. Trickster energy = 1000%.

  • Kitsune (Japan) — fox spirits, shapeshifters, sometimes seductive, sometimes malicious, sometimes helpful — always liminal.

  • Hanuman (India) — sometimes framed as a trickster (depending on region). Mischief + devotion rolled into one.

  • Māui (Hawaii / Māori) — slows the sun, fishes up islands, steals fire for humans. Basically does crime for the public good.

  • Huehuecóyotl (Aztec) — coyote god of dance, song, and good old-fashioned chaos. Likes to cause problems just to watch what happens.


Other tricksters:

  • Prometheus (Greek) — steals fire from Zeus. Less chaotic, more “screw authority for humanity.”

  • Puck (Celtic / English folklore) — prankster sprite, loves messing with lovers in forests.

  • Fauns & satyrs (general Greco-Roman folklore) — chaotic horny woodland agents of disorder.

  • The Morrígan (Irish) — not fully “trickster,” but deals in fate, deception, shape-shifting, warfare illusions.


What about Trickster spirits? Are they the same as the gods?


In short - no. Trickster spirits are lesser creatures in mythology with a tendency to be naughty and mischievous such as:

  • Imps (Germanic / medieval Christian folklore) Lesser demons or mischievous fae depending on region that attached themselves to witches as familiars and played pranks

  • Gremlins (20th-century folklore → modern myth) These were born from wartime superstition: RAF pilots blamed plane malfunctions on invisible sabotage-sprites

  • Brownies (Scottish folklore) - these are house spirits that want to help as long as they are respected. Disrespect them and they'll destroy your house, look after them and they'll clean and repair but if you give them clothes...."Dobby is a free elf"

  • Boggarts (England) are a Poltergeist-type manifestation that feeds on fear by tormenting families and often transform from Brownies when neglected or insulted

  • Pixies (Cornwall) are forest spirits that trick travellers into getting lost

  • Domovoi (Russia) are a protective House Spirit that warns family of danger with gnawing sounds and whispers. Don't anger them though else you'll get hauntings, broken items and nightmares

  • Leshy (forest trickster) are shape-shifters that lead hunters astray and will sometimes swap babies (changelings)

  • Then you have the Celtic Fae which is the Original Chaos Department. Fae are basically nature-spirits that run on malicious whimsy. You have the Seelie court that might help you if they feel like it, and the unseelie Court which will absolutely ruin your day. They tend to steal children, swap objects, use glamour illusions and make bargains that have hidden rules/meanings that if you're not careful will have you handing over your first born child.

  • Tokoloshe (Zulu) are mischievous and sometimes malevolent short spirits that are invisible unless drinking water and are responsible for nightmares, illness, sleep attacks and random domestic chaos.

  • Mmoatia (Ashanti) is a Forest Dwarf trickster that walks backwards to hide its tracks and likes to teach lessons via humilation

  • Djinn (Genie) (Islamic & pre-Islamic lore) are not Demons (as commonly believed) but they are smoke & fire beings and are morally neutral but tricky to deal with. They can whisper ideas into minds, trick and deceive and grant wishes with monkey-paw consequences

  • Tengu (Japan) are Mountain spirits that trick monks and punish arrogance and are thought of as Martial arts spirits and pranksters

  • Jiangshi spirits (China – hopping vampires) - these are less trickster and more chaos embodied.



So what makes them different?


Trickster gods have purpose and cosmic jurisdiction, they're part of creation and destruction cycles, they're symbolic teachers and are worshipped, whereas Trickster Spirits exist to meddle and feed on energy, they're a part of daily-life chaos, with narrative annoyance can ruin your Tuesday if not sufficiently appeased. They embody anxiety, superstition, lack of control, social stress, guilt, shame and unpredictability in daily survival.


Both, however, exist and operate in liminal

spaces such as crossroads, abandoned places, edges of forests, border thresholds and under beds (jokes).


Ok....now what about Demons?


Demons, devils and infernal entities whose mischief is mixed with malice, deception, seduction, temptation or sabotage. Whilst still tricksters, they are more chaotic-evil instead of chaotic-neutral. They commit psychological warfare. They use lies as weapons, manipulate humans into bad choices, grant wishes that have consequences (Djinn are good at this too), they punish vanity, pride and moral weakness and appear where temptation meets ego. 


Trickster gods force change. Trickster demons force consequences.


A few Trickster Demons across mythology are:

  • Azazel

  • Lilith

  • Crossroads Demon (Christian folk magic)

  • Belial

  • Legion

  • Lamashtu

  • Pazuzu

  • Daimones of Madness

  • Empousa

  • Papio (Baboon demon – Egypt)

  • Bush Devils (West African dance spirits – e.g. Zangbeto)

  • Mare

  • Draugr

  • Nokken (Scandinavian water spirit)

  • Rakshasas (India)

  • Yaksha (sometimes)

  • Kitsune yokai (Japan – demonic subclass) - (Some foxes become yokai-level demons)

  • Adaro (Solomon Islands)


Trickster demons represent intrusive thoughts, addiction, desire, self-betrayal, ego traps, sexual shame and the fear of being tricked by yourself and are used as the mythological answer to "why do we sabotage our own lives?"


Ok so back to the gods Loki, Mercury and Hermes, the main focal points of this discussion. Lets go into them a little bit.


LOKI — Norse Trickster of Chaos & Apocalypse



Loki, son of Laufey and Farbauti and Blood-brother to Odin, was an outsider amongst the Norse Gods, a god yet not a god by birth, permanently standing inside the hall but an outcast amongst them.


He rules over chaos, disruption, shapeshifting and transgression, symbolically using fire and sometimes is even gender-fluid. In Norse myth, he is the Catalyst of Ragnarok - the world ending event.


He is represented through norse mythology by a snake, a mare, a fly, an old woman and even a salmon - whatever helps him with his goal. Eventually he is bound in a cave with serpent venom dripping onto him until Ragnarok as punishment for his trickster ways.


There are many stories that he features in, with the main ones being:

  • Where he cuts Sif's hair - a story which leads to the creation of Mjolnir

  • Where he seduces the stallion of a wall builder that leads to the birth of Sleipnir

  • One where he feeds lies to the gods in the Lokasenna, exposing insecurities and hypocrisies amongst them

(i will go into these in more depth in another post )



In each of the stories that he is in, he either helps or harms - depending on his mood and if there is any cosmic need. In some he does both. He is simply a mischievous younger brother whose trickery has no goal other than for funsies and boredom. He ruins stability just to watch things burn and has a dark sense of humor and dissatisfaction, longing to punish others for him always being an outsider but doesn't truly wish them immense harm and so metes out this punishment by way of what he sees as harmless pranks.


Loki is not Aesir by birth - he is of the Jotun (the frost giants), adopted into Odin's inner circle by a blood-brother oath. This creates the core of Loki's identity with the outsider turned insider position. He belongs everywhere and yet nowhere.


Some could say that Loki is the personification of liminal identity. Someone who is in the hall but never truly welcomed into the fold.


He has no domains, simply what he governs over - shape-shifting, trickery, transformation, change, cataclysm and, although Norse myth never explicitly names him the "god of fire", later folklore and Wagnerian myth do associate him with flame.


He is the catalyst in Norse myth:


Without Loki, nothing happens.


Without Loki, no treasures, no conflict, no apocalypse, no story.


Without Loki, there would be no Fenrir ( the wolf destined to kill Odin) there would be no Jurmungandr (the world serpent that encircles the earth )and no Hel (the goddess of the dead) and no Sleipnir (Odins horse) and perhaps, by extension, no christmas as we know it (read my Odin Vs Santa post to see what I mean here)


Evidence suggests that he was not widely worshipped like Thor or Odin and was likely viewed as a taboo spirit, a volatile force and was invoked to ward danger, however in neo-paganism some will now worship Loki directly and see him as a patron of outsiders, of queer identities and trauma survivers and of neurodivergent minds. 

Loki births death, fear, endings, and unstoppable fate. He explains why bad things happen to good people, why fate is unavoidable, why gods are flawed and why endings are necessary.



Hermes — Complete Reference Profile



Onto Hermes, who is the Greek God of movement, mediation and meaning. He doesn't rule any specific domain, he rules processes and flow. He exists wherever something moves, changes, crosses, is translated, is exchanged or is misunderstood and clarified. 


His name is linked to herma - which are stone boundary markers that are placed at crossroads, property borders, city gates, thresholds and graves that were protective, apotropaic, obscene (often with carved phalluses) and communicative (this place is watched), making Hermes a god of boundaries before he is anything else.


Son of Zeus and Maia and born in a cave on Mount Cyllene (in Arcadia), Hermes was born outside the centre of authority (much like Loki) in a rural and wild place that is marginal to Olympian power.


On the day of his birth, the myth (heavily condensed) tells that he leaves his cradle, steals Apollo's cattle, walks them backwards to hide tracks, sacrifices some, invents fire, invents the lyre, lies convincingly to Apollo and Zeus and resolves the whole conflict with music and language. This myth establishes him as an intelligent God (much like Loki) who uses his speech as power and negotiates his survival (again, much like Loki).


He governs movement across categories, physically , socially, mentally, economically and spiritually. 


  • Physical Movement

  • Roads

  • Travel

  • Journeys

  • Borders

  • Migration

  • Trade routes

  • Social Movement

  • Diplomacy

  • Negotiation

  • Contracts

  • Mediation

  • Persuasion

  • Messaging

  • Mental & Linguistic Movement

  • Language

  • Interpretation

  • Translation

  • Rhetoric

  • Lies, half-truths, euphemisms

  • Storytelling

  • Economic Movement

  • Trade

  • Commerce

  • Markets

  • Exchange

  • Barter

  • Theft (as unauthorized exchange)

  • Spiritual Movement

  • Dreams

  • Omens

  • Divination

  • Psychopomp role (guiding souls)


Hermes is the only Olympian who regularly moves between Olympus, Earth and the Underworld and as a psychopomp (a mover of souls), he escorts souls, doesn't judge, punish, comfort or terrorize but ensures safe passage making Hermes a god of death without being a death god. He is instead, a liminal guardian of endings and a protector of the vulnerable at transition points.


Throughout Mythology hermes is symbolised by Caduceus (the staff with entwined snakes) and is associated with balance, negotiation, exchange and reciprocity but is also symbolised by Talaria (his winged sandles), Petasos (the traveler's hat) and Herma (boundary pillars) as well as Tortoises, Rams and Roosters as symbols of invention, wealth, movement, wakefulness and transition from night to day, reinforcing Hermes as a transitional intelligence rather than of brute force.


As  mediator Hermes resolves disputes without resorting to violence and negotiates between enemies and is a skilled liar that uses misdirection to control situations. His deception is functional rather than sadistic and in this, he differs from Loki.


He operates in moral grey zones, protecting honest and dishonest merchants, travellers and thieves and was portrayed this way by the Ancient Greeks because their ethics prized cleverness, adaptability and survival intelligence.


Greek civilization depended on city-state diplomacy, trade networks and maritime travel as well as rhetoric and debate and Hermes made possible treaties, commerce, peaceful negotiation and cultural exchange. Without Hermes, communication breaks down, isolation increases and conflict escalates.


He, like Loki, has many modern psychological parallels such as the ADHD way of associative thinking, the autistic translation of social cues, the gifted verbal intelligence and trauma-based adaptability and is the archetype of

"I will become what I must to survive this room".


Whilst he doesn't shape shift like Loki does, he is a social butterfly and so his transformation is contextual. He is socially fluid and situationally moral, he shifts roles from messenger to guide to thief to diplomat to protector to negotiator like he's changing clothes.


MERCURY — Roman God of Commerce, Communication, Movement & Boundaries



Now for Mercury.


Mercury is not technically a trickster god, but he does have relations to Hermes.


The name "Mercury" (full name Mercurius) is likely derived from merx I mercari meaning "goods, merchandise, trade". This already tells us that Mercury is not named for mystery or magic, he is named for commerce.


He is not an indigenous Roman God, he is a Roman Syncretisation of Hermes. Rome absorbed Greek Gods as it absorbed territories - gods were translated, not copied.


"Your God exists, but under our rules now".


His father is Jupiter (Zeus) and in Greek myth, Maia is his mother but in Roman myth, she is sometimes his consort instead - reflecting Roman discomfort with youthful trickster sexuality and their penchant for reorganising myths to suit Roman social values.


Mercury is a god that governs movement with purpose i.e:

  • Trade & commerce

  • Merchants, traders, shopkeepers

  • Contracts & negotiations

  • Profit & financial risk

  • Messages, communication, translation

  • Travel, roads, boundaries

  • Thieves, fraudsters, smugglers

  • Luck & chance

  • Gambling

  • Diplomatic missions

  • Taxation (unofficial but heavily implied)


Unlike Hermes, Mercury does not wander for curiosity, he moves because value is being exchanged.


Throughout mythology, he is symbolised by Caduceus (the twin snakes with wings) as a symbol of negotiation, balance and agreement (originally anyway - these days it has medical meanings) but he is also symbolised by his:

  • Winged sandals — speed, mobility

  • Winged cap (petasos) — traveller, messenger

  • Coin pouch / purse — distinctly Roman addition

  • The Rooster — vigilance, dawn, trade beginning early

  • The Ram — wealth, fertility, prosperity


Roman art also often depicts Mercury holding money, which is a major visual distinction from Hermes.


With Rome being a trading empire obsessed with infrastructure and dependent on roads, ports and shipping lanes, in the Roman society, Mercury became the patron of merchant guilds, protector of long-distance trade and would be invoked for safe travel, successful deals, protection from theft and competitive advantage and was especially important to the Lower and Middle classes, merchants, Travelling salespeople and foreign traders. He was the god of people who moved money, not simply inherited it.


Rome didn't preserve many myths of Mercury, rather it reused Hermes myths and reframed them economically to fit their purposes.


Some of the parts of the mythology of Hermes that were borrowed and rewritten are:

  • Theft of Apollo’s cattle - this became Mercury mastering deception & trade

  • Psychopomp role became the escort of souls AND wealth

  • Messenger of the gods - became being the state messenger of empire

  • Guide of heroes → guide of diplomats


The mythic emphasis shifts from cleverness to utility.


 So what does Mercury have to do with all this? 


He is simply Romes version of Hermes. Hermes is a trickster inventor, a liminal wanderer and he breaks rules creatively while being focused on connection but Mercury (who replaces Hermes in many Roman myths) is a systematic negotiator who formalizes rule-breaking if it gains you profit no matter how it is gained and that in itself has its own levels of mischief such as; greed, exploitation, scams, profit over ethics mentality, burnout and the hustle culture.


He is a morally neutral god that does not care how money moves, just that it does and as such he protects honest and dishonest merchants, smugglers and thieves as long as exchange occurs and contracts are honored (or cleverly broken), making him a true trickster of systems not individuals.


If Loki breaks the system and Hermes explains it, Mercury sells it.


Why does he matter though?


Mercury shows how chaos becomes infrastructure, how innovation becomes exploitation, how creativity becomes capitalism and how gods evolve with empires. He is proof that tricksters haven't disappeared over the years, they have evolved and been promoted which leads to the questions of - are they one and the same just seen from different cultures and times or are Hermes and Mercury 2 different gods?


So we have Loki who is destructive chaos, Hermes who is constructive chaos and Mercury that is regulated chaos, each that exist in their cultures to serve the purpose of the trickster that tricks in many different ways. 


They each have many similarities and in a way appear to evolve from one to the next but they do also differ from each other. Hermes helps, Mercury serves and Loki destroys. 


But why do we need tricksters in society?


Every god has a reason for being present in our cultural mythologies but Trickster gods such as Hermes, Loki and Mercury are there to explain randomness, to challenge morality and largely to give people someone to blame. Societies need someone that will cross boundaries. 


They also reflect the climate, economy and trauma of the culture. 


Greece has trade routes and so needs a messenger god.

Rome is an empire and so needs a commerce god.

Norse is filled with harsh winters so needs a god of chaos, death and inevitable doom. 


Myths are just stories created to mirror the world we live in (or rather that our ancestors lived in) as a way to teach others about historical events, lessons and give the people examples to look towards and strive to be like.


So what do we think? Are they different entities or are they all the same god? Tricksters have many faces after all.

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